5C Bring to Light Scapeshift in Modern

Goncalo Pinto

Introduction

Hello Fellow Magic Players!

I hope everyone had a great time since the last article. Soon we will be back at the gathering like we all used to. Meanwhile, stay strong and safe as much as possible and maybe take some of your MTG time to play some modern. My 11-month child has cut my MTG time quite significantly, but jamming modern leagues has definitely been on the top of my free time.

The last time I played Modern competitively was on the MOCS finals. I then choose Temur Scapeshift as my Modern deck. I really liked the deck, it reminded me of my favorite Modern deck ever, 《Splinter Twin》 where it played the control role until it kills you out of nowhere. Now with the most recent ban this deck was very affected.

Uro, Titan of Nature's WrathMystic Sanctuary

The axe on 《Uro, Titan of Nature’s Wrath》 made it so that a very powerful tool against the aggro decks was lost and also made the deck much more dependent on the 《Scapeshift》 to win the games. At the same time, that dependence became much more fragile due to the ban on 《Mystic Sanctuary》.

All of the sudden you lost the ability to chain 《Time Walk》 with 《Remand》, fast mana with 《Growth Spiral》 and 《Cryptic Command》 lock your opponent. You also lost the ability to laugh in your opponent’s face whenever they get their 《Thoughtseize》 countered by a simple troll fetch land.

DoomSwitch Enters the Picture

Let’s take some time to talk about this guy, shall we? For the last 3 years, he has been one of the biggest responsible for the way modern has been shaped and to create or tune decks so well that they end up being so dominant that some of the cards end up getting banned. Not only he has been benefiting from this by chaining a few MTGO PTQ wins but also on our group many players qualified using his creations. I remember the Bant Snow deck qualifying him and 3 other persons for one PT.

I am lucky enough to have him on our discord group and have access to his latest pieces of technology in the first person, but luckily for the community he has is patreon with updated regularly as well as a lot of free content on his Twitter. Later in the year, he will be playing the Rivals Gauntlet and I’m sure I will be cheering for him! So before we move on please take 1 minute to give him a follow on Twitter.

Introducing 5-Color 《Bring to Light》

When I asked DoomSwitch if he had an updated post ban list of my Temur Scapeshift he was like: “Yes, but not really”

Click to Wide

Unlike Temur Scapeshift where the deck was built around counterspells to gain some time to 《Scapeshift》, this is more like a 《Bring to Light》/《Omnath, Locus of Creation》 midrange deck that has that 《Scapeshift》 bullet to finish games.

With this being said, let’s go over the card choices.

Mana Base

Yep, 30 lands. That’s a looooot of lands…but you need them!

4 《Valakut, the Molten Pinnacle》

Valakut, the Molten Pinnacle

4

Having 《Dryad of the Ilysian Grove》 and 《Valakut, the Molten Pinnacle》 means that some games all you actually need to be doing is cast 2 lands a turn and giving 6 to 12 damage with each. You heard me right.

If you have 《Dryad of the Ilysian Grove》 and 2 《Valakut, the Molten Pinnacle》 in play each fetch gives 12 damage and the 《Dryad of the Ilysian Grove》 ability to cast an extra land means that you only need to draw 1 《Dryad of the Ilysian Grove》 and lands to win the game by turn 5.

For this reason you should definitely play the full set of 《Valakut, the Molten Pinnacle》. The combination with the dryad is just too strong.

12 Fetch Lands Minimum

Misty Rainforest

4

Windswept Heath

4

Wooded Foothills

4

Fetch lands are really important in this deck. Combined with the Triomes they provide you perfect mana fixing. Combined with wren and six provide you card advantage and combined with 《Omnath, Locus of Creation》…well…you know what happens…

9 Mountains

Mountain

1

Ketria Triome

2

Raugrin Triome

2

Savai Triome

1

Sacred Foundry

1

Steam Vents

1

Stomping Ground

1

This is the bare minimum that you need to have a consistent 《Scapeshift》. Remember that you don’t actually need the 6 mountains inside your deck to have a lethal 《Scapeshift》 though, unlike the previous version where you had only 2 《Valakut, the Molten Pinnacle》.

With this deck, you can make up for that with fetching an extra 《Valakut, the Molten Pinnacle》. For example, if you have 3 mountains in play and only 3 in your deck you just fetch for 3 《Valakut, the Molten Pinnacle》 and 3 mountains for 27 damage.

4 Basics with No 《Swamp》

Plains

1

Island

1

Mountain

1

Forest

1

You need the option to fetch untapped lands without losing life against the aggro decks. Also having some outs against 《Blood Moon》 is necessary. You don’t really need nor want the 《Swamp》 though. It will be painful when you draw it and have 《Omnath, Locus of Creation》 in hand and also there rarely situations where you need your untapped land to be a 《Swamp》.

Key Cards

Dryad of the Ilysian Grove

4

Bring to Light

4

Omnath, Locus of Creation

3

Wrenn and Six

3

Scapeshift

1

Valki, God of Lies

1

I can see a world where you change every other card of this deck, but not these.

As I said before 《Dryad of the Ilysian Grove》 does too much for this deck in combination with 《Valakut, the Molten Pinnacle》 that’s pretty much all you need.

《Bring to Light》 is what gives consistency to this deck. It makes you almost always have the 《Scapeshift》 when you have lethal mana to cast it without being too awkward when you draw multiples. It is also the perfect card to cast with 《Omnath, Locus of Creation》 since the WURG mana provides you pretty much perfect Converge.

Talking about 《Omnath, Locus of Creation》…combined with 《Wrenn and Six》 it is the glue to this deck. Both cards provide you resources, card advantage, and a very good tread against aggro, midrange, and control decks.

《Valki, God of Lies》…well…as long as they don’t change the rule on how 《Bring to Light》 works with it…it will be a mandatory one-of in every bring to light deck. You can actually cast the plasneswalker side of it when you search for the creature side. When you 《Omnath, Locus of Creation》, fetch, 《Bring to Light》, 《Tibalt, Cosmic Impostor》 you might get diabetes from it, be careful.

Ramp

《Explore》

Explore

4

The first versions of this deck were running 《Growth Spiral》, but in this deck, you don’t really care about leaving mana up on your opponent’s turn. Replacing those for explore makes your mana much smoother. It also leaves 《Teferi, Time Raveler》 mana up when you get the second 《Omnath, Locus of Creation》 trigger, which is something that has came up more than once. I can see a world where you play 《Farseek》 instead, but the fact that you run so many lands makes me think that 《Explore》 is the right option and that you don’t actually need more ramp spells.

Interaction

《Lightning Bolt》

Lightning Bolt

4

The one mana spells are pretty trivial. Running 4 《Valakut, the Molten Pinnacle》 as well as the 《Scapeshift》 plan makes it that 4 《Lightning Bolt》 are kinda obvious. Not only it is easier on your mana base since you can cast it out of 《Lightning Bolt》 but also you can target face to help you reach lethal a turn or two earlier.

《Path to Exile》

Path to Exile

2

It completes the cheap interaction package. I can see a world where 《Fatal Push》 replaces it here, but let’s try to keep it 《Omnath, Locus of Creation》 friendly as much as possible.

《Teferi, Time Raveler》

Teferi, Time Raveler

2

This card is so powerful that I don’t even need too much to justify it, but it works really well with what you are trying to do. This deck has problems against decks with many counterspells and 《Teferi, Time Raveler》 is just the nuts against those. It also provides you sweet tempo plays against decks like Heliod and Jund.

《Kaya’s Guile》

Kaya's Guile

2

This is the last slot we have. It is the only card in the deck that is not very 《Omnath, Locus of Creation》 Friendly, but it is so well positioned that we really make that concession. It makes our deck total 8 removal spells, with 4 of them dealing with big guys such as 《Death’s Shadow》.

Having maindeck graveyard removal and another gain life spell at the same time is also pretty good and comes in handy very often. With that said I can easily see this being cut for a more efficient spell or maybe an important 《Bring to Light》 bullet.

Tips and Tricks

Before going to the sideboard guide let me just share with you some tips and tricks that you might not see at a first glance.

Bring to Light

《Bring to Light》 fetches only Creatures, Sorceries and Instants. It only allows us to play 《Tibalt, Cosmic Impostor》 due to the interaction with 《Valki, God of Lies》. Don’t try to go for a 《Teferi, Time Raveler》 or add some enchantments or artifacts as 《Bring to Light》 Bullets on your sideboard.

Dryad of the Ilysian GroveBlood Moon

《Dryad of the Ilysian Grove》 and 《Blood Moon》 work with time stamps. This means that the last card played gets to keep its effect. For this reason, you want to prioritize getting the basic forest in those matchups. 《Blood Moon》 will still keep you from using fetch lands as well as trigger your 《Valakut, the Molten Pinnacle》, so play accordingly.

Dryad of the Ilysian Grove

Play that extra land drop with 《Dryad of the Ilysian Grove》! It’s easy to forget that the 《Dryad of the Ilysian Grove》 has this extra ability. I forgot it many time, so make sure you don’t do the same!

Teferi, Time Raveler

Opponent’s 《Teferi, Time Raveler》 completely counters your 《Bring to Light》.

You can pay the extra mana for the entwine when you cast the spell. Same goes for kicker.

The matchup against aggro decks is pretty good already, so make sure you save most of your sideboard against the other types of decks. And this is the perfect Segway for the part that everybody loves!

Sideboard Guide

Izzet Prowess

vs. Izzet Prowess

Out

Teferi, Time Raveler Teferi, Time Raveler Wrenn and Six Wrenn and Six
Misty Rainforest

In

Anger of the Gods Anger of the Gods Mystical Dispute Mystical Dispute
Celestial Purge

Heliod Company

vs. Heliod Company

Out

Kaya's Guile Kaya's Guile

In

Anger of the Gods Anger of the Gods

5C 《Bring to Light》《Scapeshift》

vs. 5C 《Bring to Light》《Scapeshift》

Out

Lightning Bolt Lightning Bolt Lightning Bolt Lightning Bolt
Kaya's Guile Kaya's Guile
Misty Rainforest

In

Negate Negate Negate Mystical Dispute
Aether Gust Aether Gust
Teferi, Time Raveler

Amulet Titan

vs. Amulet Titan

Out

Teferi, Time Raveler Teferi, Time Raveler Lightning Bolt Lightning Bolt
Kaya's Guile

In

Cleansing Wildfire Cleansing Wildfire Aether Gust Aether Gust
Negate

Boros Prowess

vs. Boros Prowess

Out

Teferi, Time Raveler Teferi, Time Raveler
Wrenn and Six Misty Rainforest

In

Anger of the Gods Anger of the Gods
Aether Gust Celestial Purge

Eldrazi Tron

vs. Eldrazi Tron

Out

Lightning Bolt Lightning Bolt Lightning Bolt Wrenn and Six

In

Cleansing Wildfire Cleansing Wildfire Negate Negate

Dredge

vs. Dredge

Out

Lightning Bolt Lightning Bolt Path to Exile Path to Exile
Teferi, Time Raveler Teferi, Time Raveler

In

Anger of the Gods Anger of the Gods Aether Gust Aether Gust
Negate Negate

Izzet Breach

vs. Izzet Breach

Out

Lightning Bolt Lightning Bolt Lightning Bolt Lightning Bolt
Path to Exile Path to Exile
Omnath, Locus of Creation Dryad of the Ilysian Grove

In

Negate Negate Negate Teferi, Time Raveler
Mystical Dispute Mystical Dispute
Veil of Summer Veil of Summer

Esper Control

vs. Esper Control

Out

Lightning Bolt Lightning Bolt Lightning Bolt Lightning Bolt
Path to Exile Path to Exile
Kaya's Guile Kaya's Guile

In

Negate Negate Negate Teferi, Time Raveler
Mystical Dispute Mystical Dispute
Veil of Summer Veil of Summer

Gruul Midrange

vs. Gruul Midrange

Out

Kaya's Guile Kaya's Guile Path to Exile Path to Exile
Teferi, Time Raveler Teferi, Time Raveler Lightning Bolt

In

Cleansing Wildfire Cleansing Wildfire Aether Gust Aether Gust
Anger of the Gods Negate Celestial Purge

Burn

vs. Burn

Out

Wrenn and Six Wrenn and Six Wrenn and Six
Teferi, Time Raveler Teferi, Time Raveler

In

Aether Gust Aether Gust Celestial Purge
Anger of the Gods Anger of the Gods

Niv to Light

vs. Niv to Light

Out

Lightning Bolt Lightning Bolt Lightning Bolt Lightning Bolt
Kaya's Guile Kaya's Guile Path to Exile Path to Exile
Misty Rainforest Omnath, Locus of Creation

In

Veil of Summer Veil of Summer Aether Gust Aether Gust
Mystical Dispute Mystical Dispute Negate Negate
Teferi, Time Raveler Celestial Purge

Hammer Time

vs. Hammer Time

Out

Teferi, Time Raveler Teferi, Time Raveler
Misty Rainforest Wrenn and Six

In

Cleansing Wildfire Cleansing Wildfire
Anger of the Gods Anger of the Gods

Jund 《Death’s Shadow》

vs. Jund 《Death’s Shadow》

Out

Wrenn and Six Wrenn and Six Wrenn and Six
Lightning Bolt Lightning Bolt
Misty Rainforest

In

Aether Gust Aether Gust Celestial Purge
Veil of Summer Veil of Summer
Teferi, Time Raveler

Sultai 《Bring to Light》

vs. Sultai 《Bring to Light》

Out

Lightning Bolt Lightning Bolt Lightning Bolt Lightning Bolt
Kaya's Guile Kaya's Guile Path to Exile Path to Exile
Dryad of the Ilysian Grove

In

Negate Negate Negate Celestial Purge
Veil of Summer Veil of Summer Mystical Dispute Mystical Dispute
Teferi, Time Raveler

Tron

vs. Tron

Out

Teferi, Time Raveler Teferi, Time Raveler Lightning Bolt Lightning Bolt
Kaya's Guile Path to Exile

In

Negate Negate Negate Mystical Dispute
Cleansing Wildfire Cleansing Wildfire

Mono Red Obosh

vs. Mono Red Obosh

Out

Teferi, Time Raveler Teferi, Time Raveler Wrenn and Six Wrenn and Six
Misty Rainforest

In

Anger of the Gods Anger of the Gods Aether Gust Aether Gust
Celestial Purge

《Living End》

vs. 《Living End》

Out

Lightning Bolt Lightning Bolt Lightning Bolt Lightning Bolt
Path to Exile Path to Exile
Omnath, Locus of Creation Dryad of the Ilysian Grove

In

Negate Negate Negate Teferi, Time Raveler
Mystical Dispute Mystical Dispute
Veil of Summer Veil of Summer

Conclusion

Thank you so much for reading and supporting my content. Once again a special thanks to DoomSwitch for the sweet decklist and insights.

Make sure you follow me on Twitter for more MTG updates.

Until next time!

Goncalo Pinto (Twitter)

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Goncalo Pinto A veteran player from Portugal. He has a good relationship with Hareruya Latin members especially his countryman, Marcio Carvalho. His best finish was alongside with Marcio, both made top 8 at Pro Tour Dominaria and he won the closest match against his closest friend. The result was good enough to become a Gold Level Pro and he joined Hareruya Pros after his highest season. Read more articles by Goncalo Pinto

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