Updating Death and Taxes

Michael Bonde




Hello everyone and once again welcome to my new article.

Today I am going to be talking a bit about Legacy.

Legacy is a fun format, where you get the chance to play almost all the cards that has been printed in the multiverse. Where the modern format has a card pool back to Eight Edition, Legacy all the way back to the beginning, with a few restrictions coming from the ban list – to help keep everything in check.

Having the opportunity to play this many cards, is both a blessing and a curse, in deck construction – because you have to make the right decisions, which cards to include to optimize your deck, but your opponent does as well have the access to a lot of different synergies and interactions.

When I talk to new players about Legacy, they tend to be somewhat scared by the possibility to kill or get killed turn 1, saying that it is a no skill format etc. with this I 100% disagree – legacy is a very skill intensive format, which requires a knowledge of almost all the viable cards, how different cards/decks work, and how the cards in one’s deck interacts with the opponent’s weapon of choice.

To underline this statement, I will talk about my all-time favorite legacy deck and deck in general, which put me in top 4 of GP Strasbourg 2013; Death and Taxes aka MonoWhiteControl:


Michael Bonde – Death & Taxes
GP Strasbourg 2013

9《Plains》
4《Rishadan Port》
4《Wasteland》
3《Karakas》
1《Cavern of Souls》
1《Eiganjo Castle》
1《Horizon Canopy》

-Lands (23)-

4《Mother of Runes》
4《Phyrexian Revoker》
4《Stoneforge Mystic》
4《Thalia, Guardian of Thraben》
3《Flickerwisp》
3《Mirran Crusader》
2《Aven Mindcensor》
2《Mangara of Corondor》
1《Fiend Hunter》

-Creatures (27)-
4《Swords to Plowshares》
4《AEther Vial》
1《Batterskull》
1《Umezawa's Jitte》

-Spells (10)-
2《Wilt-Leaf Liege》
2《Ethersworn Canonist》
2《Cataclysm》
1《Gut Shot》
2《Relic of Progenitus》
1《Pithing Needle》
1《Umezawa's Jitte》
2《Rest in Peace》
2《Oblivion Ring》

-Sideboard (15)-
hareruya


The above decklist is from 2013 – where as newer lists look a bit different, but the main theme of the deck and the things that makes it tick are still there – so instead of talking about interactions and matchup’s I will talk about the 2 cards that are on every monowhite enthusiast’s mind:

《Sanctum Prelate》 & 《Recruiter of the Guard》

Sanctum PrelateRecruiter of the Guard

Both cards are unique in terms of an effect that white cards have in general. 《Recruiter of the Guard》 is like 《Stoneforge Mystic》, a card that “draws” a card, and works as a tutor effect. Where as 《Sanctum Prelate》, is a prison card that can shut down cards like 《Massacre》, 《Swords to Plowshares》, 《Dread of Night》 and 《Terminus》 just to name a few cards.



MassacreDread of NightSwords to PlowsharesTerminus


At first glance, the cards look awesome, and should be an auto include in the current lists of the DnT decks, but when you look a little closer, you will find that the engine and main plan for the deck, revolves around a lot of utility creatures, that overlaps in a lot of matchups and are well placed on the curve with a cmc of 1,2 and 3. Having these 2 cards being CMC 3 is way more important than it may seem.

DnT attacks in a lot of different ways – starting from turn 1 with cards like 《AEther Vial》, 《Wasteland》 and 《Mother of Runes》. These cards may seem underwhelming but the reason the deck thrives in the metagame is that most of the decks do somewhat fair things.

Losing to a Storm or Tinfins player, who kills you on turn 1 or on the play turn 2, happens so rarely, which makes cards like 《Thalia, Guardian of Thraben》, 《Spirit of the Labyrinth》 and 《Phyrexian Revoker》 almost impossible to deal with if you are playing an unfair strategy and one of these alone can hold down the fort. Having a CMC of 2 are these cards foremost valuable trait and the reason they almost always come out in a game as the MVP’s.



Thalia, Guardian of ThrabenSpirit of the LabyrinthPhyrexian RevokerGriselbrand


Saying all of the above things, may seem like I am not a big fan of the cards, but I actually am and I would definitely include 2 copies of 《Recruiter of the Guard》 in my main deck and 1-2 copies of 《Sanctum Prelate》 in my sideboard, if I was to play a Legacy GP tomorrow. In the right configuration 《Recruiter of the Guard》 gets you exactly the creature you need for any individual situation, but where I am seeing its full potential is in the Miracles MU.

Miracles often rely on their 《Terminus》 to deal with their opponent’s threats, and then slowly being able to establish a board that is non-passable. That 《Terminus》 says “put on the bottom of your library” is where it gets interesting. Having cards like 《AEther Vial》 and different equipment’s, makes it hard for the opponent to play a devastating terminus or even a 2 for 1 of because of the threat that even a single equipped creature represents on the board.

Not having to commit to the board with more than the maximum of two creatures, is a good place to be at, in this MU – and this is where 《Recruiter of the Guard》 has its merits. When you play the Recruiter, you either fetch what you need to apply pressure – if you already have an equipment etc. you simply get the 2nd recruiter. If your opponent then uses a 《Terminus》, the recruiter on the board, gets returned to the deck, where it can be fetched with the recruiter in hand and so on. Then by having equipment’s on the board, even a 1/1 becomes a deadly threat.

Recruiter of the GuardTerminus


The reason it in my opinion is still only a 2-off, is that it both competes with other good two drops, but it is also a bit slow, and bad against different unfair decks – so I wouldn’t feel comfortable playing that many cards, that doesn’t interact or directly impact the board on their own.

《Sanctum Prelate》 is on the other hand a card that impacts the board on its own, with its unique ability to stop the opponents game plan, but I still think that this card is more suitably placed in the sideboard, than in the main deck. There are two main reasons that consider it for the sideboard. Even though the effect is powerful, most decks can easily play around it, and still win.

It will of course catch combo decks off guard game 1, but in most other MU, people do have many ways to deal with a 2/2 across the curve. That being said, it can be a powerful piece in controlling different decks, if mother of runes is present and ready to protect.

As with 《Recruiter of the Guard》 it also suffers from the CMC 3, which makes it a bit slow, when playing against the combo decks. If it on the other hand enters the battlefield, it can most certainly make a big impact on the rest of the game as it plays out.

Tendrils of AgonyShow and TellReanimate


This was some of my thoughts about the new additions to monowhite – and if you guys are interested in playing with the cards, I would recommend trying out the list from the Ovino top 8, which features both cards in the main deck:


Marco Montani – Death & Taxes
Ovino XI – Legacy Main Event
8th Place
10《Plains》
4《Wasteland》
4《Rishadan Port》
3《Karakas》
2《Cavern of Souls》

-Lands (23)-

4《Flickerwisp》
4《Mother of Runes》
4《Stoneforge Mystic》
4《Thalia, Guardian of Thraben》
3《Phyrexian Revoker》
2《Recruiter of the Guard》
2《Sanctum Prelate》
2《Thalia, Heretic Cathar》
1《Mangara of Corondor》

-Creatures (26)-
4《Swords to Plowshares》
4《AEther Vial》
1《Batterskull》
1《Sword of Fire and Ice》
1《Umezawa's Jitte》

-Spells (11)-
1《Gideon, Ally of Zendikar》
1《Leonin Relic-Warder》
1《Mirran Crusader》
1《Containment Priest》
2《Ethersworn Canonist》
1《Cataclysm》
1《Council's Judgment》
1《Path to Exile》
1《Warping Wail》
1《Dismember》
1《Ratchet Bomb》
1《Manriki-Gusari》
2《Rest in Peace》

-Sideboard (15)-
hareruya


Until next time – I hope everyone will crack a lot of Masterpieces


Michael Bonde // @Lampalot

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