Why Temur Reclamation is a Good Choice in the Current Metagame

Matias Leveratto

Is This a Good Time to Run Temur Reclamation now?

Uro, Titan of Nature's WrathWilderness ReclamationExpansion+Explosion

Hi everyone =)

The answer to this question may vary a lot depending on who you are asking. Temur Reclamation has little middle ground and people tend to either hate it or love it. As a person that enjoys cheating on mana and drawing absurd amounts of cards, I am a proud member of the latter group.

But let’s examine how this Standard metagame has been evolving.

World Championship XXVI Metagame

World Championship XXVI Metagame

(Image Copyright: magic.gg)

DreamHack Arena Open Tournament Metagame

One week after World Championship XXVI we had the very first DreamHack Arena Open Tournament, that featured this metagame:

Archetype Number of Decks % of Decks
Azorius Control 27 28.7%
Jeskai Fires 20 21.3%
Mono Red Aggro 15 15.9%
Simic Ramp 4 4.3%
Jund Sacrifice 4 4.3%
Temur Adventures 3 3.2%
Temur Reclamation 3 3.2%
Others < 2 Copies 18 19.1%

The big winner of this event was Aaron Gertler with his Temur Adventures, the very same deck he used on Arena ladder to climb up to the #1 Mythic player at that time.

Mythic Point Challenge – The New Decks on the Block

Almost two weeks ago we had the first Mythic Point Challenge. For those of you who are not familiar with this tournament, it’s a new thing in which qualified players compete for Mythic Points. You can play until you reach 10 wins or 3 losses, and then, depending on the amounts of wins you achieved is the number of Mythic Points that you earn.

This was the first important Arena tournament of the year in the race to Magic Pro League (MPL) and Rivals for the next season, so it was a big thing with a lot of stakes on the line.

The week leading to this event featured some minor changes since the last 2 tournaments we recently went though. Some new decks started to appear:

Edgewall InnkeeperElspeth Conquers DeathMayhem Devil

I didn’t have the time to prepare as I would have wanted to for this event since I stayed and extra week on Hawaii after Worlds (no complaints here), so I only had some days to decide what to play.

I ended up playing Bant Mid-Ramp, a deck a good friend of mine from Argentina (petomartinez on MTGO / @MartinezPeto on Twitter) used to win the Standard Challenge the weekend prior to the event.

I only got to 5 wins before finding my third loss. Those were the machups I faced:

Round Opponent Deck Result
Round 1 Mono Red Loss
Round 2 Mono Red Win
Round 3 Temur Adventures Win
Round 4 Rakdos Sacrifice Win
Round 5 Mono Red Win
Round 6 Temur Adventures Loss
Round 7 Temur Adventures Win
Round 8 Bant Mid-Ramp Loss

It’s a pity we don’t have the data for this event metagame and the opportunity to see which decks ended up posting good results. So this is mainly speculation and I will share my thoughts on how the metagame might shift for the Mythic Invitational Qualifier on this weekend.

Time for Reclamation

I predict that Azorius Control and Mono Red are going to lose some scene since they have a really hard time facing the new bogeyman, Temur Adventures. And decks like Jund and Rakdos Sacrifice will gain some popularity for the opposite reason.

Wilderness Reclamation

So to resume the question I am trying to help answer today, it might be a very good time to sleeve up our dear Reclamation.

Fervent ChampionRunaway Steam-KinTorbran, Thane of Red Fell

Mono Red was probably the hardest match up for this deck, especially in closed decklist tournaments. Game 1 is very hard and then it’s a lot better postboard, so most of the time you are playing a decider game 3 On The Draw and anything can happen.

Omen of the SeaAbsorbTeferi, Time Raveler

Azorius Control is also not an easy one, but I have to admit that I do like to play this match up.

Lucky CloverWitch's Oven

So these two decks losing popularity and, as stated before, Temur Adventures, Jund and Rakos Sacrifice being more played (all decks that don’t have an easy time facing Reclamation) might turn out to be a good thing for Reclamation players.

Fires of InventionNissa, Who Shakes the World

I don’t forget about Jeskai Fires and Bant Mid-Ramp. I imagine these two decks will be played in a decent amount, and are not as good as I would like for Temur Reclamation, but with the right sideboard cards and plan, it could be enough to give at least one decent game.


Here is the list I am currrently working on:

Card Choices

The Non-Negotiable Slots



Not playing the full 4 《Opt》 at Worlds was a mistake (I only run 2 and 3 《Omen of the Sea》). It turns out that speed difference was a huge deal and the fact that it also works well with 《Uro, Titan of Nature’s Wrath》 is really important.

Flex slots:

Storm's Wrath


I am still trying to find the correct number of 《Storm’s Wrath》 (3 or 4). I do not settle on this one, so I will keep testing and see how it works.

Aether Gust


It seems like a good time to run 2 《Aether Gust》 in the maindeck. It not only helps in most of your matches, but it also makes some slots for the sideboard.

Mystical Dispute


《Mystical Dispute》 also helps freeing some sideboard slots. When you are playing against blue it is amazing, and if not, it tends to do some random work that more often than not will help. I am running only one other counter-spell (1x 《Thassa’s Intervention》) but it is important to have some more to help close out games.

Chemister's Insight


Thassa's Intervention


《Chemister’s Insight》 and 《Thassa’s Intervention》 fight for the same slots. I have been running this configuration and felt very happy with this split.

Without further ado.

Sideboard Guide

Before jumping into the way I tend to sideboard in every different match-up and I want to remind you that this should not be set in stone. There are different ways to approach each match, and this is a base configuration that I feel comfortable with and might not be the exact same case for you, so use it as a starting point =)

I also sometimes sideboard differently depending on what cards I am seeing and the way my opponent plays the match.

Azorius Control

Against Azorius Control


Storm's Wrath Storm's Wrath Storm's Wrath Opt
Aether Gust Aether Gust Brazen Borrower Brazen Borrower


Negate Negate Nightpack Ambusher Nightpack Ambusher
Mystical Dispute Mystical Dispute Fry Fry

Mono Red

Against Mono Red


Mystical Dispute Mystical Dispute Brazen Borrower Brazen Borrower
Wilderness Reclamation Expansion+Explosion Thassa's Intervention
Chemister's Insight Chemister's Insight


Scorching Dragonfire Scorching Dragonfire Scorching Dragonfire Scorching Dragonfire
Return to Nature Chandra's Pyrohelix Aether Gust
Nightpack Ambusher Nightpack Ambusher

Temur Adventures

Against Temur Adventures


Brazen Borrower Brazen Borrower Brazen Borrower Brazen Borrower
Thassa's Intervention


Return to Nature Chandra's Pyrohelix Aether Gust
Negate Negate

Rakdos Sacrifice

Against Rakdos Sacrifice


Mystical Dispute Mystical Dispute Brazen Borrower Brazen Borrower
Chemister's Insight Chemister's Insight Thassa's Intervention


Scorching Dragonfire Scorching Dragonfire Scorching Dragonfire Scorching Dragonfire
Nightpack Ambusher Nightpack Ambusher Chandra's Pyrohelix


Against Mirror


Storm's Wrath Storm's Wrath Storm's Wrath Brazen Borrower
Opt Opt Uro, Titan of Nature's Wrath Thassa's Intervention


Mystical Dispute Mystical Dispute Nightpack Ambusher Nightpack Ambusher
Negate Negate Return to Nature Aether Gust

Bant Mid-Ramp

Against Bant Mid-Ramp


Brazen Borrower Brazen Borrower Brazen Borrower Uro, Titan of Nature's Wrath
Storm's Wrath Storm's Wrath Opt Opt
Thassa's Intervention


Negate Negate Nightpack Ambusher Nightpack Ambusher
Mystical Dispute Mystical Dispute Fry Fry
Aether Gust

Jeskai Fires

Against Jeskai Fires


Expansion+Explosion Expansion+Explosion Wilderness Reclamation Chemister's Insight
Brazen Borrower Brazen Borrower Brazen Borrower


Mystical Dispute Mystical Dispute Nightpack Ambusher Nightpack Ambusher
Fry Fry Aether Gust

(I’m not sure here since they have very different sideborad plans so you might have to adjust.)


Thanks everyone for reading. I hope you find this usefull, and feel free to contact me on Twitter (@levunga) if you have some doubts or want to exchange opinions. Good luck and see you next time =)

Matias Leveratto (Twitter / Twitch)

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Matias Leveratto Matias Leveratto is a veteran player from Argentina. He quit Pro Magic in 2012 but finally returned and his re-debut was insanely great. When he won two qualifiers in succession, he got a chance to compete in the highest level tournaments and he didn't miss it. At the Mythic Championship III he chose Simic Nexus as his weapon to battle against the very best players from all over the world and his trusty deck and skill just crushed EVERYTHING. Now he is a Mythic Championship winner and one of the remarkable player in the game. Read more articles by Matias Leveratto