Introduction
Hello everyone,
The Players Tours are approaching and I can’t wait to see how the Pioneer rounds play out. After the last set of bannings a few weeks back and especially with the introduction of the new set: Theros Beyond Death, the Pioneer metagame has been changing incredibly fast! It is the Sunday before the Players Tours in Brussels and Nagoya as I write this and I know I would be talking about different decks if I was writing this three or four days ago and I would probably have different ideas about the format in three or four days from now.
Public Enemy Number 1
In recent weeks, it was the 5-Colors Niv to Light deck to run the streets. The metagame was well established in midrange grounds and it turns out casting a huge Dragon and drawing a bunch of cards was exactly what you needed to do to pull ahead the rest of the field.
It’s only been really few days since people found the archetypes to beat this deck and I don’t think everyone at the Players Tour will catch up in time. I expect the Dragon to be the most chosen deck of the tournaments.
1 《Island》
1 《Mountain》
1 《Plains》
1 《Swamp》
2 《Temple Garden》
1 《Hallowed Fountain》
1 《Overgrown Tomb》
1 《Steam Vents》
1 《Stomping Ground》
1 《Watery Grave》
1 《Fetid Pools》
4 《Fabled Passage》
2 《Sandsteppe Citadel》
1 《Frontier Bivouac》
2 《Hinterland Harbor》
1 《Blooming Marsh》
1 《Concealed Courtyard》
1 《Inspiring Vantage》
1 《Mana Confluence》
-Land (26)- 4 《Sylvan Caryatid》
2 《Paradise Druid》
2 《Uro, Titan of Nature’s Wrath》
1 《Kambal, Consul of Allocation》
2 《Polukranos, Unchained》
1 《Questing Beast》
3 《Niv-Mizzet Reborn》
1 《Tolsimir, Friend to Wolves》
-Creature (16)-
2 《Thought Erasure》
1 《Deafening Clarion》
1 《Unmoored Ego》
1 《Cut/Ribbons》
1 《Supreme Verdict》
1 《Utter End》
4 《Bring to Light》
1 《Detention Sphere》
1 《Oath of Kaya》
3 《Teferi, Time Raveler》
-Spell (18)-
2 《Infernal Reckoning》
2 《Mystical Dispute》
2 《Deafening Silence》
2 《Fall of the Thran》
1 《Rakdos’s Return》
1 《Thought Erasure》
1 《Slaughter Games》
1 《Thought Distortion》
-Sideboard (15)-
The Challengers
What are these archetypes that prey upon Niv-Mizzet, you may ask. Those would be the ones with a fast clock and just enough disruption to kill before the opponent has the chance to play all their spells:
Fast Clock with Disruption Decks
Izzet Ensoul
The first contender here would be the fast, efficient and extremely powerful Izzet Ensoul: You mulligan aggressively looking for a hand that can make as many hits for 5 as fast as possible. The more spells of cost four and five in your opponents deck, the better the match.
1 《Mountain》
2 《Steam Vents》
4 《Shivan Reef》
4 《Spirebluff Canal》
3 《Spire of Industry》
4 《Darksteel Citadel》
3 《Mutavault》
-Land (22)- 4 《Stonecoil Serpent》
4 《Bomat Courier》
4 《Gingerbrute》
2 《Hope of Ghirapur》
4 《Skilled Animator》
3 《Emry, Lurker of the Loch》
1 《Hazoret the Fervent》
-Creature (22)-
1 《Stubborn Denial》
4 《Shrapnel Blast》
4 《Ensoul Artifact》
4 《Ghostfire Blade》
-Spell (16)-
2 《Abrade》
2 《Aether Gust》
2 《Disdainful Stroke》
2 《Lava Coil》
2 《Grafdigger’s Cage》
1 《Hangarback Walker》
1 《Dive Down》
-Sideboard (15)-
Mono Black Aggro
Next we have the resilient and consistent Mono Black Aggro: Probably the best use for the probably best card in the format, 《Thoughtseize》, is with a fast clock of not only aggressive creatures, but also very annoying to deal with because of their recursion from the Graveyard. Add efficient removal and utility lands and you have a perfect formula for success.
4 《Castle Locthwain》
4 《Mutavault》
2 《Urborg, Tomb of Yawgmoth》
-Land (24)- 4 《Bloodsoaked Champion》
4 《Gutterbones》
4 《Knight of the Ebon Legion》
4 《Scrapheap Scrounger》
4 《Murderous Rider》
3 《Rankle, Master of Pranks》
2 《Spawn of Mayhem》
-Creature (25)-
3 《Duress》
3 《Self-Inflicted Wound》
2 《Kalitas, Traitor of Ghet》
2 《Damping Sphere》
1 《Aethersphere Harvester》
-Sideboard (15)-
Azorius Spirits
Last in this category is Azorius Spirits. Flying, Flash and tricky creatures. Here we are not even “adding” the disruption on top of the clock because the same creatures beating you down are the ones stopping your game plan. Few interaction and especially sorcery-speed interaction is what this deck is hoping to see. If you are not familiar with the deck or haven’t play the matchup before, you are very likely to miss on some of the interaction or play patterns this deck is capable of.
4 《Hallowed Fountain》
4 《Glacial Fortress》
2 《Port Town》
2 《Shefet Dunes》
2 《Mutavault》
1 《Unclaimed Territory》
-Land (23)- 4 《Mausoleum Wanderer》
4 《Spectral Sailor》
4 《Rattlechains》
4 《Supreme Phantom》
3 《Selfless Spirit》
4 《Brazen Borrower》
4 《Empyrean Eagle》
4 《Spell Queller》
3 《Nebelgast Herald》
-Creature (34)-
3 《Rest in Peace》
2 《Disdainful Stroke》
2 《Settle the Wreckage》
2 《Elspeth, Sun’s Nemesis》
1 《Declaration in Stone》
1 《Devout Decree》
1 《Dovin’s Veto》
-Sideboard (15)-
Combo Decks
The next block of decks are the combos based on new cards from Theros Beyond Death.
Breach Lotus Storm
Lotus Storm was an existing deck that gained a lot of consistency from 《Underworld Breach》. Kills on turn 3 are possible, but kills on turns 4 or 5 happen almost every time the opponent can’t interact in the right way, and some times even through that interaction. This deck biggest weakness is winning post-sideboard games against prepared opponents. Graveyard hate is the most common way of beating it, but also Discard, Counter Magic, ways of dealing with Enchantments and 《Damping Sphere》s are seeing plenty of play.
There are a few different versions of the deck, most use 《Thassa’s Oracle》 as their main win condition, but others are still opting for 《Fae of Wishes》 for the task. Some people even decide not to play 《Underworld Breach》 at all, making their deck slower but not suffering to the graveyard or enchantment destruction hate as much. Others are not even playing Green in their deck and leave the 《Lotus Field》 plan as a bonus for the combo or don’t even play the card at all. I believe there is a good plan B for this to have in the sideboard, I just don’t know what that is or if anybody else found it.
1 《Island》
4 《Botanical Sanctum》
4 《Temple of Mystery》
2 《Yavimaya Coast》
4 《Lotus Field》
4 《Mana Confluence》
4 《Thespian’s Stage》
-Land (24)- 1 《Thassa’s Oracle》
4 《Vizier of Tumbling Sands》
-Creature (5)-
4 《Strategic Planning》
4 《Sylvan Scrying》
4 《Pore Over the Pages》
3 《Dig Through Time》
4 《Chronic Flooding》
4 《Underworld Breach》
4 《Wolfwillow Haven》
-Spell (31)-
3 《Fog》
3 《Return to Nature》
3 《Ratchet Bomb》
1 《Blast Zone》
1 《Jace, Wielder of Mysteries》
-Sideboard (15)-
Dimir Inverter
Next we have another deck using 《Thassa’s Oracle》 to win the game, this time on a Blue-Black shell and 《Inverter of Truth》 to make sure the Merfolk’s trigger wins on the spot. The rest of the deck is a control package to disrupt or slow down the opponent for long enough to find the two combo pieces to close the game. This is the most recent deck to see the light in Pioneer, so is not fully tested yet, but it has plenty of promise. I know a lot of players, especially pros and grinders, enjoy picking up the last piece of technology available on the internet right before an event and I think this is going to be it. I can’t tell how good or how popular is this going to be next week, but I expect it to be both.
2 《Swamp》
4 《Watery Grave》
2 《Fetid Pools》
4 《Fabled Passage》
4 《Drowned Catacomb》
1 《Castle Locthwain》
1 《Castle Vantress》
2 《Field of Ruin》
1 《Urborg, Tomb of Yawgmoth》
-Land (25)- 4 《Thassa’s Oracle》
4 《Inverter of Truth》
-Creature (8)-
4 《Opt》
4 《Thoughtseize》
3 《Censor》
2 《Drown in the Loch》
1 《Cast Down》
1 《Negate》
2 《Sinister Sabotage》
1 《Murderous Cut》
3 《Dig Through Time》
2 《Jace, Wielder of Mysteries》
-Spell (27)-
2 《Kalitas, Traitor of Ghet》
2 《Duress》
2 《Ritual of Soot》
2 《Leyline of the Void》
2 《Damping Sphere》
1 《The Scarab God》
1 《Ashiok, Nightmare Muse》
-Sideboard (15)-
Heliod Combo Decks (Devotion / Lifelink)
Last for this section we have the 《Walking Ballista》 – 《Heliod, Sun-Crowned》 combo. People have been trying different builds, many times adding a second color for different reasons.I believe having a deck that can turn Heliod into a creature and attack with it is the best approach and I expect two of the Mono White versions to be the most popular of all the options.
White Devotion is a midrange deck attacking from many different angles. 《Gideon, Ally of Zendikar》 can win games on its own, 《Nykthos, Shrine to Nyx》 unfair mana advantages can get out of control very easily, 《Archangel Avacyn》 clear boards and of course while you keep busy dealing with this plan, there is a two cards combo waiting to end the game on the spot.
2 《Idyllic Grange》
3 《Castle Ardenvale》
2 《Nykthos, Shrine to Nyx》
-Land (25)- 4 《Walking Ballista》
4 《Thraben Inspector》
1 《Alseid of Life’s Bounty》
4 《Knight of the White Orchid》
2 《Anafenza, Kin-Tree Spirit》
2 《Selfless Spirit》
1 《Tomik, Distinguished Advokist》
4 《Boros Reckoner》
4 《Heliod, Sun-Crowned》
3 《Archangel Avacyn》
-Creature (29)-
3 《Baffling End》
2 《Devout Decree》
2 《Deafening Silence》
2 《Mastery of the Unseen》
1 《Disenchant》
1 《Dusk/Dawn》
-Sideboard (15)-
White Weenie has a way more aggressive plan with cheap creatures with Lifelink to trigger Heliod and 《Ajani’s Pridemate》 and again a two cards killing combo that could happen as quick as Turn 4.
3 《Castle Ardenvale》
-Land (20)- 4 《Walking Ballista》
4 《Alseid of Life’s Bounty》
4 《Healer’s Hawk》
4 《Leonin Vanguard》
4 《Ajani’s Pridemate》
3 《Daxos, Blessed by the Sun》
3 《Knight of the White Orchid》
2 《Anafenza, Kin-Tree Spirit》
2 《Selfless Spirit》
4 《Heliod, Sun-Crowned》
1 《Linden, the Steadfast Queen》
-Creature (35)-
3 《Rest in Peace》
2 《Dusk/Dawn》
2 《Deafening Silence》
2 《Gideon, Ally of Zendikar》
1 《Tomik, Distinguished Advokist》
1 《Silence》
1 《Baffling End》
-Sideboard (15)-
None of these white creatures decks would be good enough for the format on their own and the combo is probably the easiest to disrupt, but having these two put together in a deck make for a dangerous option for the Players Tour.
Other Decks
The next section are the decks that proved to be good in previous weeks, but may not be up for the task of beating the main contenders. Not everyone had the time to practice enough with the newest decks in the past few days so they may stick to their trusty guns. Also if people try to level each other too hard, some of these “not as good anymore” decks could actually be exactly what is needed to win the events.
Azorius Control
Azorius Control. People simply love to play this archetype in basically any format, any time. I believe you can beat any deck in Pioneer with Azorius Control, but not with the same 75 cards. You can try and you can get close to the optimal build for the metagame you expect, but there will always be one or more decks you can’t consistently beat. Keep in mind rounds are timed at 50 minutes at the Players Tour, 1-1 is a bad outcome of a match for both players in 99% of the cases and mental exhaustion is a thing.
2 《Plains》
4 《Hallowed Fountain》
3 《Irrigated Farmland》
4 《Glacial Fortress》
3 《Castle Ardenvale》
1 《Castle Vantress》
3 《Field of Ruin》
-Land (26)- -Creature (0)-
4 《Azorius Charm》
3 《Censor》
2 《Dovin’s Veto》
1 《Syncopate》
4 《Sinister Sabotage》
1 《Sphinx’s Revelation》
4 《Supreme Verdict》
3 《Glimmer of Genius》
2 《Dig Through Time》
1 《Cast Out》
1 《Narset, Parter of Veils》
3 《Teferi, Hero of Dominaria》
1 《Elspeth, Sun’s Champion》
-Spell (34)-
3 《Aether Gust》
3 《Summary Dismissal》
2 《Dovin’s Veto》
2 《Rest in Peace》
1 《Aetherling》
1 《Descend upon the Sinful》
-Sideboard (15)-
Ramp Decks (Mono-Green / Simic)
Ramp decks. The traditionally Mono-Green versions have been good at going over the top of all the midrange decks, suffering to aggro, combo and sometimes control. There is a Simic version of the deck that uses 《Uro, Titan of Nature’s Wrath》, 《Growth Spiral》 and 《Hydroid Krasis》 to add consistency and life gain, improving against aggro and control, but the combo matches are still a nightmare.
4 《Castle Garenbrig》
4 《Shrine of the Forsaken Gods》
3 《Radiant Fountain》
3 《Sanctum of Ugin》
1 《Arch of Orazca》
1 《Blast Zone》
-Land (27)- 2 《Walking Ballista》
4 《Arboreal Grazer》
2 《Elvish Mystic》
2 《Llanowar Elves》
4 《Elvish Rejuvenator》
4 《Cavalier of Thorns》
2 《Ulvenwald Hydra》
4 《World Breaker》
2 《Ulamog, the Ceaseless Hunger》
-Creature (26)-
4 《Spatial Contortion》
3 《Damping Sphere》
2 《Tireless Tracker》
2 《Perilous Vault》
-Sideboard (15)-
4 《Breeding Pool》
4 《Botanical Sanctum》
4 《Yavimaya Coast》
3 《Hinterland Harbor》
3 《Castle Garenbrig》
2 《Blast Zone》
-Land (29)- 4 《Arboreal Grazer》
4 《Hydroid Krasis》
4 《Uro, Titan of Nature’s Wrath》
4 《Cavalier of Thorns》
2 《World Breaker》
-Creature (18)-
4 《Nissa’s Pilgrimage》
2 《Nissa, Who Shakes the World》
3 《Ugin, the Spirit Dragon》
-Spell (13)-
Graveyard Decks
The two most popular graveyard decks are Dredgeless Dredge and Soulflayer. Both are consistent at what they do and very good against midrange strategies. I think the format has moved away from that and I don’t expect these to do well, but I am ready to be proved wrong when many others like me underestimate the archetype.
4 《Watery Grave》
3 《Breeding Pool》
4 《Blooming Marsh》
3 《Botanical Sanctum》
1 《Llanowar Wastes》
2 《Mana Confluence》
-Land (21)- 4 《Merfolk Secretkeeper》
1 《Stitcher’s Supplier》
4 《Narcomoeba》
4 《Satyr Wayfinder》
4 《Prized Amalgam》
2 《Uro, Titan of Nature’s Wrath》
3 《Haunted Dead》
3 《Gurmag Angler》
-Creature (25)-
3 《Assassin’s Trophy》
3 《Leyline of the Void》
2 《Fatal Push》
1 《Polukranos, Unchained》
1 《Mystic Repeal》
1 《Natural State》
1 《Pithing Needle》
-Sideboard (15)-
1 《Forest》
4 《Overgrown Tomb》
4 《Blooming Marsh》
3 《Llanowar Wastes》
2 《Temple of Malady》
1 《Woodland Cemetery》
1 《Urborg, Tomb of Yawgmoth》
-Land (20)- 4 《Lotleth Troll》
4 《Sylvan Caryatid》
2 《Gifted Aetherborn》
4 《Murderous Rider》
2 《Rhonas the Indomitable》
3 《Questing Beast》
2 《Nullhide Ferox》
1 《Rankle, Master of Pranks》
1 《Samut, Voice of Dissent》
4 《Soulflayer》
4 《Zetalpa, Primal Dawn》
-Creature (31)-
2 《Prowling Serpopard》
2 《Reclamation Sage》
2 《Lost Legacy》
1 《Scavenging Ooze》
1 《Fatal Push》
1 《Assassin’s Trophy》
1 《Doom Blade》
1 《Ultimate Price》
-Sideboard (15)-
Golgari Stompy and Big Red
Last mention I want to make is to Golgari Stompy and Big Red. I believe both of these are good decks in the format facing the wrong metagame at the moment. Arguments could be made about how people could make deck or card choices to improve their chances against certain archetypes and then fall to these two.
4 《Overgrown Tomb》
4 《Blooming Marsh》
4 《Llanowar Wastes》
1 《Hashep Oasis》
-Land (21)- 4 《Elvish Mystic》
4 《Llanowar Elves》
4 《Scrapheap Scrounger》
4 《Lovestruck Beast》
4 《Rotting Regisaur》
4 《Steel Leaf Champion》
2 《Rhonas the Indomitable》
3 《Surrak, the Hunt Caller》
3 《Ghalta, Primal Hunger》
-Creature (32)-
2 《Reclamation Sage》
2 《Fatal Push》
2 《Golgari Charm》
2 《Self-Inflicted Wound》
2 《Damping Sphere》
1 《Shapers’ Sanctuary》
-Sideboard (15)-
4 《Ramunap Ruins》
2 《Castle Embereth》
2 《Mutavault》
-Land (25)- 4 《Soul-Scar Mage》
2 《Kari Zev, Skyship Raider》
4 《Bonecrusher Giant》
4 《Goblin Chainwhirler》
4 《Goblin Rabblemaster》
2 《Torbran, Thane of Red Fell》
1 《Rekindling Phoenix》
3 《Glorybringer》
-Creature (24)-
3 《Fry》
3 《Tormod’s Crypt》
2 《Chandra’s Defeat》
2 《Lava Coil》
1 《Chandra, Torch of Defiance》
-Sideboard (15)-
Conclusion
These would be the decks or version of decks I would expect to be more popular and/or successful at the Players Tour happening next week. I know I didn’t mention many decks people are or were playing for one reason or another, this is mostly my experience playing the format on Magic Online. I am sure others will have a different perspective or maybe they found something good I completely missed.
Feel free to let me know in the comments or on Twitter (@Anteri_F) about your experience of the format, what did I get right or what did I get wrong. Thanks for reading!
Fabrizio (Twitter)